Technology Selection and Evaluation

Introduction

Mental Health is one of the many significant issues students face in the United States today.  Creating awareness and developing education and training on how to recognize the signs and symptoms of a mental illness is imperative to their transition from mental illness to mental health.  The stigma associated with mental illness sometimes stops those in need of help from getting it. Developing mental health training on-line, a platform that students are very familiar with, and may learn best, will lead to the understanding and copying with depression, suicide, and other mental illnesses in a more understandable way without the stigma. Prior knowledge and learning skills in conjunction with what the student has retained from the social services counselors and teachers will be tested.

Through conducting a needs analysis I was able to identify the problems, solutions, opportunities & growth potential of implementing training classes through instructional technology into social service agencies business practices. This would ultimately result in the learner in grades 6-12 and Higher Education to have a better understanding of the illness, and have the opportunity to grow as the system was understood and continued to be used making way for the creation of more instructionally designed training programs. This platform would also provide an opportunity for counselors to adopt this as part of their counseling services and would also be an avenue for assessing student mental health issues and concerns.

As instructional designers we have to analyze how people learn in order to design a curriculum that allows them to learn, retain, and use what they have learned. Evaluating learners and how they perform academically is the first step.            A Learner Analysis was also conducted to evaluate learners general abilities, prior knowledge and learning, general motivation, and learning styles.  This is an important concept in the development process. Then a task analysis was performed to find what the learner is expected to be able to do when the designed lesson is completed.

A  task analysis was performed to find what the learner is expected to be able to do when the designed lesson is completed.  Will they be able to reflect what they have learned?  Also it was important to find out what prior knowledge the learner builds on and what new knowledge and information does the learner need.  

Lesson Objectives

1.  Given a list of mental illnesses, and a list of signs and symptoms, the student should be able to match the correct signs and symptoms to that specific illness with 90% accuracy.

2.  Given an on-line testing application with multiple-choice questions, the student will select the best answer that will identify the triggers of depression with no errors.

3. Given a student that is withdrawn and moody, which is typical for students of any age, the student will use the video and computer simulation to identify these symptoms and what illnesses could be related, three symptoms for each illness should be identified.

The students will first be prepared by the educator informing them of all of the objectives, and perspective outcomes for the lesson.  The student will be instructed to use any prior knowledge during the lesson without using any other kind of aid.  The educator will be able to better assess what they have learned and retained this way. (Tobias, S., 1994)  

Next, Adobe Captivate will be opened on all of the student computers and the educator will guide the student through its interface to get them familiar with the software.  The educator will move through each screen giving a full description of what it to be done with each part of the test.

Educators will need to make sure all of the computers are loaded with the Adobe Captivate software and the program designed and ready to load. There will also need to be some professional development on the software and what the lesson outcome is supposed to be.  Setting student goals and assessing what they have learned and what needs to be changed with the program will be part of the assessment feature in Adobe Captivate.  Getting that immediate feedback helps in the redevelopment process.              

Adobe Captivate

“Adobe Captivate 8 software reimagines the way interactive eLearning is created for a multi-device world.” “Develop any-screen mobile learning without programming using all-new responsive authoring.” “Now use an intuitive UI to transform PowerPoint presentations into engaging eLearning using actors, voices, interactions, and quizzes. Leverage best-in-class HTML5 publishing to deliver any content to mobile devices, the web, desktops, and leading LMSs.” (Adobe, 2015)

The hardware that is required to use Adobe Captivate 8 is one of the following operating systems: Microsoft Windows 7 with Service Pack 1, Windows 8, or 8.1 Mac OS X v10.9; iOS 7.0.6, iOS 8.0.2 (for iPad). It is also designed for educational use and opens up a wide variety of opportunities all throughout the educational system and beyond.

Adobe Captivate will enhance many subjects to include Math, English, Language Arts, Reading, Social Studies, NWEA testing, ISAT testing. Educators can instructionally design lessons in a variety of ways for students as part of their curriculum. Students can be taught by instructionally designed courses with assessments that follow to test what they have learned, and for the educator to see what they need to work on. This software is interactive and presents a user friendly interface for educators and students.  Trainers can use this software to design training methods for business and individuals as well.

What is the educational value proposition of this software - what is it trying to teach?

“Easily transforms presentations into interactive eLearning content with Adobe Captivate 8 software using a roundtrip PowerPoint workflow.” “Choose from attractive, professionally designed themes, and apply them across projects to maintain a consistent look and feel.” “Enjoy authoring with an interface that is simple enough for subject matter experts and powerful enough for experienced users.” (Adobe, 2015)

Evaluation & Testing Adobe Captivate 8

In a previous class at DeVry, Intro to Authoring Software, a training presentation was created using Adobe Captivate to again assess student knowledge on depression signs, symptoms, and coping skills.  A trial version of the software was downloaded which was very easy to do.  The interface was easy to use while creating a training simulation. Graphics can be added to simulations and there are various options for training to use.  Overall Adobe Captivate 8 has a very sound quality.  Using this for educational purposes would be a benefit for educators and students across the spectrum of education and beyond.  It is an awesome way for students to learn and for teachers to teach.  It can be put on a platform that students are used to and sometimes learn better.  It is great that you can get feedback on assessments right away and students can move on from there.  It is a great learning and assessment tool.  I have since purchased this software and have downloaded and installed it to use to create training simulations for one of my clients on how to use their website that I built to promote their businesses. It can be a benefit to many with all of the options it provides for educators of all types.

Conclusion

The listed technology software has been reviewed, and it was determined to be very beneficial to students 6-12, and in Higher Education.  Learning in an interactive environment like Adobe Captivate will be very easy for students.  These systems will be able to cover all of the objectives presented. Learning is made easy in this environment and again will be a part of the recovery process.  Educators have the opportunity to present digital learning to students in a wide variety and not just during regular school hours.  Blended learning involves so many aspects.  This educational technology will be part of a movement towards stamping out the stigma of mental illness, creating awareness and moving towards recovery. These types of instructional design can be taught 24/7 which engages students around the clock and not just while they are attending school.  Now, making a software choice will be an educated decision.

References

Adobe Captivate 8 / Features. (n.d.). Retrieved July 23, 2015, from http://www.adobe.com/products/captivate/features.html

 

Tobias, S. (1994). Interest, Prior Knowledge, and Learning. SAGE Journals, 64, 37-54. Retrieved July 23, 2015, from http://rer.sagepub.com/content/64/1/37.short

What is Adobe Captivate 8? (n.d.). Retrieved July 23, 2015, from http://www.adobe.com/products/captivate.html